Run 2019.07.31
The Venus Rising arc in Zombies, Run! wraps up in a satisfying way, though the hive mind trope seemed a little clumsily handled.
Run 2019.07.31
The Venus Rising arc in Zombies, Run! wraps up in a satisfying way, though the hive mind trope seemed a little clumsily handled.
Run 2019.07.30
The sci-fi arc of the Venus Rising missions is still a lot of run to hear as I run. I'm a bit sad there'll just be one more run with this story.
Run 2019.07.29
I was happy to get back to both running and the Venus Rising story this afternoon. The exploration of a colony on Venus remains a lot of fun.
Run 2019.07.23
The second mission of Venus Rising continues through the dystopian future where corporations are allowed to exist and go into space. The story is engaging and I'm eagerly looking forward to my next run.
Run 2019.07.22
This week the Zombies, Run! app has launched a new set of missions that are outside the normal zombie-fleeing fare and instead moves into space for a science fiction adventure. Venus Rising takes the runner into space on a ship about to crash into Venus and it's a satisfying change of pace.
Run 2019.07.20
Today's run was a quick escape during a very busy day preparing for a gathering on Sunday. It was refreshing to be dashing along, heading to an errand.
Run 2019.07.19
Today's run was hampered by hitting lights at the wrong time too often, but I enjoyed experiencing one of the longer missions in Zombies, Run! and the introduction of Tom De Luca.
Run 2019.07.18
Today I was able to head down one of my favourite routes, only to find it was under construction at one of the nicer legs. It'll be nice once a proper greenbelt is created for Halifax.
Run 2019.07.17
My mid-week run took me back through the tourist-packed cemetery and through a familiar route home.
Run 2019.07.16
I fell victim to bad traffic light timing during my run today, getting stuck at lights I would normally be able to hit with my typical rhythm.